September Development Notes ​

Hello again! Phew, I can't believe a month has already passed by, as I mentioned last month I was making a hard push to finish up planets! I still have some final polish but all of the core functionality is there, the planets have pop, research, and factories and all the core features, along with a holdings view to see your planets remotely from across the galaxy! I built out the company invites so you can put your friends together.

As you fly across our galaxy you'll find yourself drawn towards the center....Our stars have gravity! We worked through and ratified some other design issues, added a minimap!

On the technical side I built out more plumbing for the deployment pipeline that is closer to the production release model, and worked on some 'engine' tooling to make development a little easier for tuning the gameplay.

I think next month I'll start digging in on the modeling finally so I can get some videos out, I imagine it might take longer than a month to get all the pieces I would want for a video but, none the less onward.

Later y'all!